DataBaseball
2026
Dylan Carlson headshot

LF · 2026

Dylan Carlson

Age
28
B/T
S/L
Height
6' 1"
Weight
200 lb
Number
#3
Born
October 23, 1998 in Elk Grove, CA, USA
MLB debut
August 15, 2020
Drafted
2016, round 1
High school
Elk Grove
dbWAR
-1.0
3 season(s)
PA
4
AVG
.000
OBP
.000
SLG
.000
wRC+
-123
100 = avg

Dylan Carlson is a left fielder for the Chicago Cubs. In 2026 he hit 0 home runs and knocked in 0 RBIs, notching 0 hits across 4 plate appearances in 3 games. His batting average was .000, 100.0% lower than the league average of .244. He reached base at a .000 clip and slugged .000, for an OPS of .000, 100.0% lower than the league mark of .719. He averaged 84.5 mph off the bat and made contact on 66.7% of his swings. Adjusted for his ballpark and league, his -123 wRC+ puts his offence 223% below average. That comes to -0.1 dbWAR — -1.1 runs with the bat, +0.0 on the bases, -0.1 for the position he plays, against replacement level. It includes no fielding: defensive runs are proprietary and are not estimated here, so the figure credits playing a demanding position but not playing it well.

League context

Percentile among qualified batters, 2026.

wRC+-123
wOBA.000
ISO.000
BB%0.0%
WAR-.1

How the WAR is built

Runs above replacement, 2026. These four terms sum to -1.0 runs, divided by runs-per-win to give WAR.

Batting-1.1Baserunning+0.0Position-0.1Replacement+0.1
BattingBaserunningPositionReplacement

WAR by season

0.0-0.3-0.6242526

Platoon splits

How he hits left- and right-handed pitching.

Batting by the hand the pitcher throws with, 2026. Counted from play-by-play, so totals can differ from the box-score season line by a plate appearance or two.
SplitPAABHHRBBSOAVGOBPSLGwOBAK%
vs LHP330002.000.000.000.00066.7%
vs RHP110000.000.000.000.0000.0%

Spray chart

Where every ball he put in play landed, 2026.

Loading 2 batted balls…

Contact quality

How hard and at what angle he hits it, over 2 tracked batted balls in 2026. Percentiles are against qualified batters.

Barrel rate
0.0%
0 barrels
Exit velocity
84.5
mph average
Max exit velo
88.2
mph, hardest hit
Hard hit
0.0%
95 mph or better
Sweet spot
50.0%
8–32° launch
Launch angle
6.5°
average
Barrel rate0.0%
Exit velocity84.5 mph
Hard hit rate0.0%
Contact rate66.7%

A barrel is a batted ball whose exit velocity and launch angle have historically produced at least a .500 average and 1.500 slugging — 98 mph within 26–30°, widening to 8–50° by 116 mph. Reconstructed from Statcast's published anchor points, which reproduces them exactly; the interior is within a degree. Sweet spot (8–32°) is an exact definition.

Hot and cold zones

Batting average by pitch location, 2026.

1 AB2 AB1 AB
Below averageLeague averageAbove average
Batting average by location of the pitch that ended each plate appearance, catcher's view. The bordered square is the strike zone; the outer band is chase territory. Cells with fewer than 8 at-bats are left grey rather than shown as signal. League average on the same attribution is .243.

Situational hitting

How Dylan Carlson hits by base state, outs, score and late-game pressure — each read against his own season line.

Split by
By who is on base when he comes up. The season line is repeated as the baseline.
SituationPAABHHRRBIBBSOAVGOBPSLGwOBA
All situations4.000.000.000.000
Bases empty · thin3300002.000.000.000.000
Runners on · thin1100000.000.000.000.000
RISP · thin1100000.000.000.000.000

Runners on includes runners in scoring position, which is the convention every reference uses. Rows under 25 plate appearances are marked thin — at that size a rate moves several dozen points on one hit. Counted from play-by-play, 2026.

Batting

Standard and advanced, by season.

Trend
202634000002.000.000.000.000.0000.0%50.0%.000-1.1-123-0.1
2025742414462032154.203.278.336.134.2418.7%22.4%.275-8.071-0.3
2024882654932522275.209.287.277.068.2878.3%28.3%.260-11.564-0.6

Head to head

Put Dylan Carlson beside up to three others.

Compare — add up to 3 more players
Dylan Carlson
How these are computed

wOBA uses linear weights measured from this season's own play-by-play rather than published constants, and wRC+ is park-adjusted against that same league. dbWAR is our own open implementation — not fWAR or bWAR — and the full derivation, including its simplifications, is on the methodology page.