DataBaseball
2026
Niko Goodrum headshot

3B · 2024

Niko Goodrum

Age
32
B/T
S/R
Height
6' 3"
Weight
220 lb
Number
#28
Born
February 28, 1992 in Atlanta, GA, USA
MLB debut
September 2, 2017
Drafted
2010, round 2
High school
Fayette County
dbWAR
-.4
1 season(s)
PA
33
AVG
.103
OBP
.188
SLG
.103
wRC+
-14
100 = avg

Niko Goodrum is a third baseman for the Tampa Bay Rays. In 2024 he hit 0 home runs and knocked in 0 RBIs, notching 3 hits across 33 plate appearances in 11 games. His batting average was .103, 57.5% lower than the league average of .243. He reached base at a .188 clip and slugged .103, for an OPS of .291, 59.1% lower than the league mark of .711. He averaged 83.6 mph off the bat, hit 26.3% of balls in play at 95 mph or better, barrelled 5.3% of them and made contact on 67.2% of his swings. Adjusted for his ballpark and league, his -14 wRC+ puts his offence 114% below average. That comes to -0.4 dbWAR — -4.4 runs with the bat, -0.3 on the bases, -0.1 for the position he plays, against replacement level. It includes no fielding: defensive runs are proprietary and are not estimated here, so the figure credits playing a demanding position but not playing it well.

League context

Percentile among qualified batters, 2024.

wRC+-14
wOBA.150
ISO.000
BB%9.1%
WAR-.4

How the WAR is built

Runs above replacement, 2024. These four terms sum to -3.7 runs, divided by runs-per-win to give WAR.

Batting-4.4Baserunning-0.3Position-0.1Replacement+1.1
BattingBaserunningPositionReplacement

Platoon splits

How he hits left- and right-handed pitching.

Batting by the hand the pitcher throws with, 2024. Counted from play-by-play, so totals can differ from the box-score season line by a plate appearance or two.
SplitPAABHHRBBSOAVGOBPSLGwOBAK%
vs LHP861021.167.375.167.28912.5%
vs RHP25232019.087.125.087.10436.0%

Spray chart

Where every ball he put in play landed, 2024.

Loading 20 batted balls…

Contact quality

How hard and at what angle he hits it, over 19 tracked batted balls in 2024. Percentiles are against qualified batters.

Barrel rate
5.3%
1 barrels
Exit velocity
83.6
mph average
Max exit velo
104.2
mph, hardest hit
Hard hit
26.3%
95 mph or better
Sweet spot
15.0%
8–32° launch
Launch angle
-17.8°
average
Barrel rate5.3%
Exit velocity83.6 mph
Hard hit rate26.3%
Contact rate67.2%

A barrel is a batted ball whose exit velocity and launch angle have historically produced at least a .500 average and 1.500 slugging — 98 mph within 26–30°, widening to 8–50° by 116 mph. Reconstructed from Statcast's published anchor points, which reproduces them exactly; the interior is within a degree. Sweet spot (8–32°) is an exact definition.

Hot and cold zones

Batting average by pitch location, 2024.

1 AB2 AB3 AB3 AB5 AB4 AB3 AB
Below averageLeague averageAbove average
Batting average by location of the pitch that ended each plate appearance, catcher's view. The bordered square is the strike zone; the outer band is chase territory. Cells with fewer than 8 at-bats are left grey rather than shown as signal. League average on the same attribution is .243.

Situational hitting

How Niko Goodrum hits by base state, outs, score and late-game pressure — each read against his own season line.

Split by
By who is on base when he comes up. The season line is repeated as the baseline.
SituationPAABHHRRBIBBSOAVGOBPSLGwOBA
All situations33.103.188.103.150
Bases empty · thin181830006.167.167.167.148
Runner on first · thin5300021.000.400.000.285
Runners on · thin151100034.000.214.000.153
RISP · thin10800013.000.111.000.079

Runners on includes runners in scoring position, which is the convention every reference uses. Rows under 25 plate appearances are marked thin — at that size a rate moves several dozen points on one hit. Counted from play-by-play, 2024.

Batting

Standard and advanced, by season.

Trend
202411333001310.103.188.103.000.1589.1%30.3%.150-4.4-14-0.4

Head to head

Put Niko Goodrum beside up to three others.

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Niko Goodrum
How these are computed

wOBA uses linear weights measured from this season's own play-by-play rather than published constants, and wRC+ is park-adjusted against that same league. dbWAR is our own open implementation — not fWAR or bWAR — and the full derivation, including its simplifications, is on the methodology page.